I don’t think it is quite as good as the later version. It does not quite build the atmosphere and pace as efficiently as the later version — it is more descriptive and dialogue heavy. But it is still really good. It is mysterious and involving. The central concept is still fabulous: Jaws in Space. You still want to keep reading and get to the next page, find out what happens next. It’s not quite as speedy a read, but it’s still a great read. You can really appreciate why it got the attention of a team who wanted to spend a proportion of their lives turning it into a movie. The written words still suck you in to the mysterious futuristic world on the spaceship and to the horrifying plight of these characters.
And on top of that the final film — the version you see on screen is different too. Scott’s film starts outside the spaceship with the Nostromo drifting through the blackness, before we are shown the empty interior. And new details are added before the ship’s computer brings the crew to life — the rustling newspaper, for example establishes there are people on this ship — before further details of their predicament is introduced. And that’s before you get to the enhancements brought by the great art design, fluid camera movement and Jerry Goldsmith score. Film writing is by its nature a collaborative and evolving process.
I was lucky enough to attend the recent screening of Twinless at this year’s London Film Festival. In his introduction, James Sweeney (who also directed and stars in the film) talked about how he felt he wrote the film three times. Firstly as a script that described the film James had in his head; it was then written again whilst filming (and he does describe this process in terms of writing) as all his cast and crew and circumstance shaped and altered the tone of the material; and finally again during the editing phase when the material is again re-written to ensure clarity of story, character and consistent pacing.
I think this is a great way to thinking about writing for film. As the process from first script to screen will almost certainly change over time. The screenplay is just the start.
I am aware in writing this, that Something Pointless will soon be completed and released. And yes we are all very excited to share it with the world in 2026! But particularly, I’m looking forward to discovering what the amazing talent, in front and behind of the camera, have brought to the initial script. The act of re-writing those initial ideas formed several years ago into what is now the final movie.
Chances are, if you are reading this blog you have written your own short script and you are about to submit to the CSSC. You are perhaps beginning your own little journey to seeing it produced and viewed on the big screen one day. How you start a script, particularly a short script is of course important. You only have 10–15 pages to tell your narrative. But there are no definitive templates. Provide descriptions, don’t provide them. Lots of dialogue, no dialogue. It really does come down to how compelling is the concept and story and the characters you create to tell it. The first and last version of the Alien screenplay (and all those in between) share this in common.
If you have a killer first line on par with Jane Austen then put it in there! But also don’t sweat the small stuff. Focus on your characters and story. And for those writers who make it into development, almost certainly, the script will change over time. That’s the joy of this collaborative world of film. The script is the art in the start……
Don’t forget the early bird deadline is December 28th. And remember to go back for the cat…..